logo
 release notes background

RELEASE NOTES 1.1.6

Get ready for epic combat upgrades! Dual Wielding is now sharper than ever, and the new Mixed Wield mechanic lets you unleash double the chaos with different weapon ranges. Knights and Undead are hitting harder with full weapon damage restored, while attack animations are faster and flashier. Dive in and dominate!

streamer

HIGHLIGHTS

bottom frame borderbottom frame borderbottom frame borderbottom frame borderbottom frame bordertop right frame cornerbottom frame borderbottom frame border

MAIN HIGHLIGHTS

  • ■ Improved Dual Wield Mechanics!
  • ■ New Mixed Wield Mechanics!
  • ■ Upgraded Attack Animations!
streamer

GAME CLIENT

bottom frame borderbottom frame borderbottom frame borderbottom frame borderbottom frame bordertop right frame cornerbottom frame borderbottom frame border

Bug Fixes

  • ■ Fixed issue allowing players to back out of matchmaking after a game had already been started.
streamer

GAMEPLAY

bottom frame borderbottom frame borderbottom frame borderbottom frame borderbottom frame bordertop right frame cornerbottom frame borderbottom frame border

General

New Dual-Wield and Mixed-Wield Mechanics

Experience enhanced combat versatility with our improved dual-wield and mixed-wield mechanics! These updates introduce separate attacks for primary and offhand weapons, balanced elemental effects and adjusted offhand damage—offering deeper tactical options in every battle.

  • Dual-Wield vs Mixed-Wield

    • Dual-Wield: Dual-wielding is limited to weapons of the same range for combined attacks.
      • • Basic attack will hit the target twice (primary & off-hand).
      • • Both weapons will attack a single target.
    • Mixed-Wield: Some classes now have the ability to mixed-wield by using weapons with different ranges.
      • • Basic attack will hit the target with the primary weapon only.
      • • Added ability to attack a second target with your Offhand weapon as a Bonus Action.
      • • Allows for separate attacks on distant and nearby enemies.
      • Example: Using a gun in the main hand and a dagger in the offhand.
  • Damage Calculation

    • Primary Hand Swing: Deals full damage based on the weapon's stats.
    • Offhand Swing:
      • Duel-Wielding Classes: Deals 80% of the weapon's normal damage.
      • Others: Classes not innately skilled in dual-wielding have offhand damage reduced to 40%.
  • Elemental Effects

    • Primary Hand Proc Counter: Hits contribute to triggering elemental effects (e.g., fire, poison) after a certain number of strikes.
    • Offhand Weapon: Does not contribute to or trigger elemental procs, ensuring balanced gameplay.

Bug Fixes

  • ■ Fixed issue causing attacks to fail that exceeded 200 damage.
streamer

CHARACTERS

bottom frame borderbottom frame borderbottom frame borderbottom frame borderbottom frame bordertop right frame cornerbottom frame borderbottom frame border

Classes

Knight
  • ■ Damage modifier removed. Weapon Dmg 85% -> 100%
Undead
  • ■ Damage modifier removed. Weapon Dmg 85% -> 100%
Warrior
  • ■ Improved animations for Whirlwind!
Samurai
  • ■ Improved animations for Kenjutsu!
Monk
  • ■ Improved animations for Cyclone Kick!
Ninja
  • ■ Duel Wield: Execute swift, precise strikes with dual swords or daggers.
Warrior
  • ■ Duel Wield: Overwhelm foes wielding dual axes.
Thief
  • ■ Duel Wield: Execute swift, deadly strikes with dual daggers, swords, or pistols, maximizing close-range and ranged damage.
  • ■ Mixed Wield: Combine the precision of a dagger with the versatility of a crossbow or gun for tactical advantage.
Pirate
  • ■ Duel Wield: Master the balance of gunplay and brutal close-quarters combat with dual swords, maces, or pistols.
  • ■ Mixed Wield: Utilize a sword in one hand and a gun in the other for ranged and melee versatility in combat.
streamer

ITEMS

bottom frame borderbottom frame borderbottom frame borderbottom frame borderbottom frame bordertop right frame cornerbottom frame borderbottom frame border

Weapons

  • ■ Added Spear attack animation.

  • ■ Added Dagger attack animation.

© Copyright 2025 AlwaysGeeky Games
Designed by PXDX Studio