
Not Just Cute and Cuddly
Voxie Classes
Find out about the different classes in Voxie Tactics

Squire(Common, 1014)?
Squires are the starting class for any Voxie that wants to train and become a fighter in battlefield arenas. Most squires are typically assigned a mentor and a senior Knight who can formally train them. Squires that go into battle with their assigned Knight can use their abilities to enhance both their own combat abilities and that of their assigned Knight.
Role
Hybrid (DPS and Utility)
Weapons
Swords, Daggers
Armor
Light / Cloth or Medium / Leather
Main Ability
Preparation
Strong Against
Monster
Weak Against
Mage, Hawknight
Main Statistic
Strength
Skills & Abilities
Preparation is a set of skills that allow the Squire to prepare themselves, and allies, for the battle and provide buffs and augments during the heat of battle. Squires also get access to additional skills and abilities if their assigned Knight is in the battle with them.

Focus
Increase the physical attack and physical defense of the Squire or a targeted ally.

Rally
Raise the battle flag to rally the troops. Ongoing aura for allies close to the Squire.

Warrior(Rare, 545)?
The Warrior class occupies a similar role as Knights on the battlefield, both in combat usage and their stats. However, Warriors have unshackled themselves of the honour of combat that sometimes stifles Knights on the battlefield and a Warrior takes no issue with using all options at their disposal to secure a victory, no matter the cost!
Role
Attacking (Tank)
Weapons
Swords, Scythe, Axes, Mace (Two handed)
Armor
None
Main Ability
Warrior's Rage
Strong Against
Priest
Weak Against
Druid
Main Statistic
Strength
Skills & Abilities
Warrior's Rage allow the warrior to dig deep into their inner strength and unleash fury upon their opponents, usually at a detriment to their own survivability, however Warriors don't see this as a bad thing and a good warrior can also weight up the pros and cons to their self sacrifice for the great good of the battle.

Bloodlust
Enrage your soul and cause your blood to boil as your barbaric tendencies take over. Drastically increase damage, but lose control.

Anger Strike
Intimidate and confuse your enemies as you strike at their sanity with your relentless attacks,

Knight(Uncommon, 505)?
The Knight class is pretty much the bread and butter of any party makeup where both damage and survivability are needed. A pure tank class that has reasonable damage output but can sustain the enemy damage to protect your other characters on the battlefield.
Role
Attacking (Tank)
Weapons
Swords, Maces, Hammers, Shields (One Handed)
Armor
Heavy / Plate
Main Ability
Knight’s Honor
Strong Against
Ranger
Weak Against
Black Mage
Main Statistic
Strength
Skills & Abilities
Knight’s Honor is a skillset that all knights posses and allows them to control the battlefield with precision, to protect your other characters while also targeting key enemies for damage.

Break Weapon
Sunder the enemies weapon in a devastating blow of power and might. Broken weapons cannot be used for the remainder of battle.

Warrior Shout
Summon the might of your warrior spirit and unleash a demoralizing roar. All enemies in the affected radius get -2 strength.

Ranger(Rare, 531)?
Rangers in Voxie Tactics are equivalent to archers and use distance to their advantage on the battlefield. Staying as far away as possible from their targets, and favouring long range weapons such as bows and crossbows, this allows rangers to constantly have the edge on their prey and they are never close enough to lose this ranged advantage.
Role
Attacking (DPS)
Weapons
Bow, Crossbow
Armor
Medium / Leather
Main Ability
Snipe
Strong Against
Hawknight, Chemist
Weak Against
Time Mage, Monk
Main Statistic
Dexterity
Skills & Abilities
Snipe is a set of skills that are precision based and rely on the Ranger knowing exactly where and when to hit the opponents for the best disruption to their ranks while also causing the most damage to key targets from a distance.

Arrow Volley
Loose a volley of multiple arrows to rain down on the targeted area.

Ankle Shot
Snipe an opponent in the ankle to restrict their movement for 3 turns.

Black Mage(Uncommon, 584)?
Blake Mages are known for their destructive nature (and personalities) and this reputation tends to follow them both in and out of battle arenas. A Black Mage in your party is a sure-fire way to ramp up the damage output that you will be producing, but this comes with increased risks. Mages alone are not exceptionally durable on the battlefield and tend to fall quickly when the enemy focuses on them with attacks. Be sure to defend your Black Mages at all costs!
Role
Attacking (DPS)
Weapons
Staves, Wands, Magical Artifacts
Armor
Light / Cloth
Main Ability
Black Magic
Strong Against
Robo
Weak Against
Thief, Ninja
Main Statistic
Intelligence
Skills & Abilities
Black Magic harnesses powerful and destructive forces, drawing from a Black Mage's own magical essence and harnessing the power of the elements to inflict massive damage.

Fire
Burn your enemies to a crisp, leaving nothing in their wake but ash.

Blizzard
Frosty magic from the tundra lends a hand to freeze

White Mage(Uncommon, 601)?
The role of a white mage on the team is to first provide magical protections and defense to the rest of the team. After the team is sufficiently protected from harmful spells and reduced incoming damage, the White Mage can also assist with damage dealing and providing additional attack options to take down the opposing team.
Role
Hybrid (Utility and DPS)
Weapons
Staves, Wands, Magical Artifacts
Armor
Light / Cloth
Main Ability
White Magic
Strong Against
Bard
Weak Against
Necromancer
Main Statistic
Intelligence
Skills & Abilities
White Magic is potent magical energy that is overflowing with light and holy power. White Magic can be a wonder to behold and while many do not fully understand the limitless potential of White Magic, everybody agrees that a White Mage on the team is an invaluable asset.

Shell
Encase the target in a magical shell providing protection from harmful magic spells.

Holy
Douse the target in holy fire and burn away sins. Higher damage to undead and unholy targets.

Bard(Rare, 469)?
The Bard is a full utility class through and through. While offering very little damage output to the battlefield, the Bard is able to swing a battle in his team's favour by creating opportunities to distract the enemies with his singing and dancing abilities and even buff up allies with soothing melodies and uplifting morale boosts.
Role
Supporting (Utility)
Weapons
Harp, Flute
Armor
Light / Cloth
Main Ability
Bard's Lullaby
Strong Against
Ninja, Monster
Weak Against
Druid, Robo
Main Statistic
Luck
Skills & Abilities
Bard's Lullaby is a skillset that allows the Bard to bring their singing and dancing talents to the battlefield for raising the party morale and encouraging them to fight at their best.

Distraction
Dance to distract enemies and make them lose focus of their aggressive tendencies. Distracted enemies lose their next attack turn.

Morale Melody
A song that is as uplifting as it is soothing. All allies in the son radius get a moral boost and slow health regen.

Necromancer(Rare, 533)?
All Necromancers are skilled in the art of death and unholy magic. A powerful magic user that is as potent as any traditional Mage but one who has turned to the dark forces of magic long ago. Some say their souls are engaged in an eternal struggle to keep the dark magic from fully engulfing their humanity.
Role
Attacking (DPS)
Weapons
Staves, Wands, Magical Artifacts
Armor
Light / Cloth
Main Ability
Unholy Magic
Strong Against
Druid, Samurai
Weak Against
Priest, Squire
Main Statistic
Intelligence
Skills & Abilities
Unholy Magic allows the Necromancer to draw upon the powers of the dead and use dark magical forces, considered by many to be unwise, to vanquish their foes on the battlefield.

Raise Dead
Summon undead companions to obey your every command and fight by your side with unwavering devotion.

Bone Armor
Encase yourself, or an ally, in a wall of armour made from the bones of the deceased, drastically reducing the hit chance of incoming attacks.

Hawknight(Epic, 255)?
Hawknights are a very unique class in Voxie Tactics, and present the only class in the game that is constantly flying or hovering on the battlefield. This presents some unique opportunities to Hawknights and allows them the highest level of mobility out of all the classes. Hawknights also ignore any negative debuffs from ground tiles, like poison swamp water, or dangerous cliffs, since they don't touch the ground tiles while hovering.
Role
Attacking (DPS)
Weapons
Spears
Armor
Medium / Leather
Main Ability
Airborne Havok
Strong Against
Time Mage
Weak Against
Ranger, Robo
Main Statistic
Dexterity
Skills & Abilities
Airborne Havok - Hawknights are always hovering in the air, therefore their Airborne Havok skills are perfect for allowing them to take advantage of this mobility over their opponents. Staying out of the enemy's sights and attack range is key to the Hawknight's survivability.

Swoop
Take aim at an enemy location and perform a deadly dive, after building up enough momentum and height for increased damage.

Tailwind
Spin like a whirlwind and unleash a deadly tornado to knock enemies flying.

Chemist(Epic, 129)?
No party should venture out into the wild Voxiverse without a Chemist backing them up. A Chemist is skilled in most aliments of the world and understand the physiology to better prepare them for the dangers of combat. Any unidentified items that are found in the world should be examined by a Chemist first to understand their proper usage.
Role
Hybrid (Healing and Utility)
Weapons
Daggers
Armor
Medium / Leather
Main Ability
Concoct
Strong Against
Thief
Weak Against
Samurai
Main Statistic
Intelligence
Skills & Abilities
Concoct - A Chemist can Concoct various medicines and salves that are valuable on the battlefield when allies are in trouble. The Chemist may also learn some more nefarious concoctions such as poisons and blast bombs that can be used offensively against attackers.

Throw Item
Throw an item from your inventory across the battlefield. A potion to heal an ally, or a bomb to damage opponents.

Mend Wounds
Fix a soothing balm to an injured ally to relieve their pain and heal their wounds. Cures most negative status effects.

Ninja(Rare, 488)?
Ninjas are masters of the shadow, striking fear and confusion into their enemies as they attack and then fade to into the darkness never to be seen again. A highly skilled assassin that can be used to take down priority targets fast and without remorse.
Role
Attacking (DPS)
Weapons
Daggers, Swords
Armor
Medium / Leather
Main Ability
Shadow Strike
Strong Against
Squire
Weak Against
Monster
Main Statistic
Dexterity
Skills & Abilities
Shadow Strike is a subtle and sneaky skillset that requires precision and grace to execute well, however in the right hands a Ninja can be a precision killing machine by utilizing all the tools at their disposal.

Stealth
Sneak into the shadows and become invisible to other characters on the battlefield. Stealthed characters cannot be targeted.

Backstab
Attack from the shadows and surprise your enemy with a dagger in the back! Can only be used when concealed by stealth.

Time Mage(Epic, 200)?
Whenever a team needs a change of tactics or wants to tackle a particularly troublesome adversary, they can turn to a Time Mage. These versatile magicians often shake up the regular battlefield and can turn a battle on its head. Manipulation of time and space is no easy feat so finding the right Time Mage for the job can sometimes be tricky, however once called upon to assist in the battle a Time Mage never disappoints.
Role
Supporting (Utility)
Weapons
Staves, Wands, Magical Artifacts
Armor
Light / Cloth
Main Ability
Time Magic
Strong Against
Ninja
Weak Against
Warrior
Main Statistic
Intelligence
Skills & Abilities
Time Magic is the manipulation and control of time and space. A skilled Time Mage can bend time to their will and alter the flow of time in unnatural ways, many fear a Time Mage on the battlefield even though their direct attacking magic is limited. There are some legends of Time Mages so powerful they can even rewind time and revisit past actions.

Hase
Speed up the flow of time and bestow haste on the target(s). Characters with haste move twice as fast as normal.

Stop
Completely stop a character, removing their ability to move and do actions.

Druid(Rare, 469)?
A Druid is a master of the elements, one at peace with nature and the surrounding environments. The very ground itself seems to be in unison when a Druid is on the battlefield and reacts accordingly. This versatile character class can be used either offensively on your front lines, or more as a supporting role to keep your other characters recharged and able to fight for longer.
Role
Hybrid (DPS and Healing)
Weapons
Staves
Armor
Medium / Leather
Main Ability
Natures Bounty
Strong Against
Chemist
Weak Against
White Mage
Main Statistic
Intelligence
Skills & Abilities
Natures Bounty allows the Druid to tap into nature and the wilderness around them and use it for a force of good. Some forms of green magic can be very effective at stopping the enemy team in their tracks, or used as a fallback to help and heal your team if you have no healers on your party.

Entangle
Summon vines underneath your opponent to trap them. Vines cast on an empty tile create a slowing trap for anybody crossing.

Regen
Green magic to bestow health regeneration on a friendly target, allowing for slow recovery of health each turn

Monk(Uncommon, 468)?
A monk is a versatile fighter, one who uses balance and the forces of yin and yang to adapt their fighting style and counteract whatever the enemy is throwing at them. Unlike most other classes in Voxie Tactics, the Monk does not rely on heavy armor for defense or intricate weapons for attacking, instead favouring their own body and fists as a natural compliment to their relaxed poise.
Role
Attacking (Tank)
Weapons
Fists
Armor
No Armor
Main Ability
Chakra
Strong Against
White Mage
Weak Against
Necromancer
Main Statistic
Dexterity
Skills & Abilities
Chakra allows a Monk to focus inner strength within their body and expel any negative energy directed at them. It takes many years of training for a Monk to master Chakra, but once a Monk has achieved this feat, they become at one with the world around them and find an inner peace that most others never achieve.

Inner Peace
Go into a Zen-like state and meditate as a way of negating incoming attacks and harmful spells.

Spinning Kick
A martial arts attack that has a circular attack radius and can take any foe off-guard and by surprise.

Priest(Uncommon, 586)?
The priest is an often overlooked magic class and usually underappreciated on the battlefield. Despite not having any damage output, the priest can usually be pivotal to the success of a winning team due to their extreme healing potential and ability to keep the rest of the party alive through even the most extreme damage that the opponent is throwing at the team.
Role
Supporting (Healing)
Weapons
Staves
Armor
Light / Cloth
Main Ability
Healing Magic
Strong Against
Necromancer
Weak Against
Knight
Main Statistic
Intelligence
Skills & Abilities
Healing Magic is the most potent type of healing in Voxie Tactics. Lots of different options for healing strategies, whether it is concentrated pure healing, or a slower health regen over time, Healing Magic has it all.

Cure
Heal wounds and battle damage with a soothing light.

Raise
Raise up knocked out characters to fight once again.

Thief(Rare, 319)?
A Thief is a cunning and ruthless bandit. Often misunderstood and regularly despised, the life of a thief is lonely, so most thieves tend to go-solo on the battlefield out of sheer habit. Thieves are highly skilled at taking down targets when left to their own devices and can dish out high damage to single units in a short period of time.
Role
Attacking (DPS)
Weapons
Daggers
Armor
Medium / Leather
Main Ability
Steal
Strong Against
Warrior, Pirate
Weak Against
Samurai, Chemist
Main Statistic
Luck
Skills & Abilities
Steal is the cunning craft of a good thief. While it may seem like an unworthy talent to scoff at, a talented thief knows the benefit of using dirty tricks to their advantage and when to disregard honour for the greater good. Highly skilled thieves know how to steal more than just money and items!

Steal Item
Distract the enemy and attempt to pickpocket their valuable goods from them.

Steal Heart
Trick the opponent into doing your bidding and temporarily switching sides to fight for you.

Samurai(Epic, 123)?
Samurais are an especially interesting class in Voxie Tactics, revered by enemies on the battlefield and looked upon by teammates as natural leaders in a fight. The Samurai is a close quarter melee fighter, but also has access to some potent abilities to take down enemies at range, or close the gap quickly for a swift finish.
Role
Attacking (DPS)
Weapons
Katana, Daggers, Swords
Armor
Medium / Leather
Main Ability
Bushido
Strong Against
Hawknight
Weak Against
Time Mage
Main Statistic
Dexterity
Skills & Abilities
Bushido is the noble art and morale code that all Samurais live by. By utilizing the Katana blade and harmonizing their spirit forces, a Samurai can vanquish most foes on the battlefield before they have a chance to defend or prepare for the oncoming onslaught.

Spirit Slash
A slice of the Samurai's blade that appears to come out of thin air, extending their reach to far targets.

Dragon Rush
Take down fleeing enemies with animalistic precision and a fiery rage.

Pirate(Epic, 113)?
Pirates are both daring and ruthless on the battlefield. This comes from years at sea and a hardened resolve battling the elements. Pirates passively find more treasure and currency while exploring the world and have a chance to double the currency rewards after a battle is complete.
Role
Hybrid (Tank and DPS)
Weapons
Swords, Pistols
Armor
Medium / Leather
Main Ability
Buccaneer
Strong Against
Ninja, Black Mage
Weak Against
Bard
Main Statistic
Luck
Skills & Abilities
Buccaneer is the skillset of a true Pirate. Utilizing the pirate's tempered nature to control the battlefield, forcing the enemy into positions and plays that puts them at a disadvantage against the Pirate, and his team.

Sea Shanty
Sing tales of old times and recall past victories, Engaging your team to fight harder while also demoralizing enemies.

Pistol Whip
A double strike attack with a pistol that has the potential to knock an enemy back a number of paces.

Robo(Uncommon, 200)?
There is a lot of debate amongst the other Voxie races about just how intelligent the mechanical Robots are, and while none may know for sure, all agree that their fighting abilities on the battlefield are a valuable asset. Robots are not hostile by nature, but when cornered or put in a difficult situation, they are more than capable of dishing out the pain.
Role
Hybrid (Tank and Utility)
Weapons
Sword, Shields, Arms
Armor
Heavy / Plate
Main Ability
Mechanical Overload
Strong Against
Bard, Monk
Weak Against
Black Mage, White Mage
Main Statistic
Strength
Skills & Abilities
Mechanical Overload is the Robo's main source of attack but can also be used effectively for defensive purposes. While unstable at times, a Robo can learn to harness the electrical energy that resides in their power source and charge up their abilities over multiple turns for higher output potential.

Spark Blast
A ranged ability that allows Robots to cause electrical damage over long distances.

Recharge
Power-down and recharge circuity. Sustained ability puts the Robot into 'sleep' mode while still allowing to soak damage.

Monster(Common, 200)?
Monsters are a fearsome class of fighters in Voxie Tactics, using whatever means are necessary to take the enemy down. Usually driven by a monstrous rage and overt aggressiveness, this can present a dangerous adversary to go up against. Monsters have an unnatural ability to heal wounds during battle and appear unfazed by damage, unlike the normal Voxie races.
Role
Attacking (DPS)
Weapons
Swords, Axes, Daggers, Staves, Limbs
Armor
Medium / Leather
Main Ability
Malediction
Strong Against
Warrior, Priest
Weak Against
White Mage
Main Statistic
Strength
Skills & Abilities
Malediction - All monsters rely on their ghastly appearance and generally unsavory characteristics to aid them in the battle. Malediction - what some others might see as a weakness, Monsters have learned to use to their advantage on the battlefield and can conjure up all kinds of curses and afflictions for their foes.

Petrify
Striking fear into the enemy, the Monster is able to scare the enemy into a state of paralysis.

Disease
All should beware of a Monster's touch. Passive ability that causes all attacks to poison the enemy and can cause other status effects.

Ghost(Epic, 223)?
Ghosts are apparitions of fallen Voxies on the battlefield. Not yet fully passed over from the land of the living, and still unable to fully let go of their past lives. If only there was some way to bring these souls back from the dead and utilize them in the battle once again.
Role
Support
Weapons
None
Armor
None
Main Ability
Ghostly Vengeance
Strong Against
None
Weak Against
None
Main Statistic
None
Skills & Abilities
Ghostly Vengeance - Ghosts don't directly interact with the ongoing battle in the same way that normal Voxies do, however they can utilize their ghostly abilities to get an edge during the initial stages of a battle and then come back from the dead to pivot a match in your favour.

Haunted Shadow
Ghosts are able to freely move across the battlefield and position themselves unhindered by terrain obstacles.

Ethereal Cloak
The ghost cannot be attacked or affect other characters on the battlefield while in incorporeal form.